package com.struct.graph.game
{
	import flash.display.DisplayObjectContainer;
	
	import sacu.s.worker.GraphWorker;
	
	public class BattleGraphWorker extends GraphWorker
	{
		private var _base:BattleFrame;
		public function BattleGraphWorker(id:String, base:DisplayObjectContainer)
		{
			super(id, base);
			_base = base as BattleFrame;
		}
	}
}